Saturday, 30 March 2013

Game dev Log: Slowly getting there...


It has been raining in town for the past couple of days. This has been particularly good, since I got to spend much time on designing (and programming) my game project.

So far I have created a huge pile of graphics items in Photoshop CS6. To be honest, I get carried away sometimes when I'm playing on the canvas. I think most art that I've created is good enough for what I need, but I've already decided that once the game is mature I'll spend some days polishing the graphics.
 


 
 
I've written quite an amount of C++ classes today. It definitely takes up the most part of the development process. Instancing the classes as objects are the fun part and adding them to game is what makes it worthwhile.

For now, I'm once again off to bed for some mandatory sleep. Check back soon for some in-game screenshots!


 

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